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There are 9 productsSort
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Bane Conquest 3 Comic Book$3.25Sure, they may have had to team up to escape Damocles' clutches - but Batman and Bane can't keep their hands off each others' throats for long! The question is, will Damocles be able to use that ri...
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Bane Conquest 4 Comic Book$4.25Bane has set his sights on crushing the Vor, a network of Eastern European thieves who are among the deadliest in the world…but somehow, it's less than surprising that where you find a collection o...
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Bane Conquest 5 Comic Book$3.99It's Bane vs. Catwoman-the rematch! Sure, they've got a common enemy, and they might be better off working togetheràbut nothing gets under Bane's skin quite like Catwoman's claws.
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Bane Conquest 6 Comic Book$4.95Why did it have to be snakes? If you're setting out to build a global criminal empire, you're bound to cross paths with Kobra eventually! RATED T+
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Bane Conquest 7 Comic Book$4.50Bane and his crew set out on a global hunt for a newborn baby. The happy event is the birth of the new spiritual leader of Kobra - and whoever gets to the baby first holds the power of the world's ...
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Bane Conquest 8 Comic Book$4.95By trying to abduct the infant Naja-Naja, Bane has made an enemy of Kobra. And the cult won't stop until he's dead. A global manhunt for the Man Who Broke the Bat begins but he's not one to run or ...
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DC/Dark Horse: Justice League 2 Comic Book NM$24.95In the return of these crossover comics, the JLA take on Predators - in adaptive superhero form! Batman teams up with Tarzan to resist the claws of the Cat-Woman. Kyle Rayner must don the mantle of...
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GIRLS OF DIMENSION 13 #2$5.95The girls go into training under the tutelage of the wizard/dog, Pitch, to master their mystical skills. And not a moment too soon as the mysterious Levi Skeggs and his minions, come gunning for th...
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GIRLS OF DIMENSION 13 #4$5.95Alliances are made amongst battles of survival as Abby and Cece navigate different dimensions on their way to find their friends and confront the evil Abraxis. All this as Abby has a poignant momen...
Showing 1 -9 of 9 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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