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There are 44 productsSort
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Avengers (7th Series) 1.2 Comic Book$5.95A MONSTERS UNLEASHED TIE-IN! A seemingly straightforward mission for Spider-Man takes an unexpected turn when Earth's Mightiest Heroes are caught off-guard by a monstrous invasion from the sky. ...
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Avengers (7th Series) 1.2 Var A Comic Book$6.00A MONSTERS UNLEASHED TIE-IN! A seemingly straightforward mission for Spider-Man takes an unexpected turn when Earth's Mightiest Heroes are caught off-guard by a monstrous invasion from the sky. ...
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AVENGERS FOUR TP$15.95The Old Order Changeth - more than you ever suspected! For the first time ever, learn what really happened all those years ago when the founding Avengers turned over their membership to a set of ne...
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Avengers: No Road Home 10 Comic Book$19.95THE ALL-NEW WEEKLY AVENGERS FINALE! The extra-sized finale! Can anything stop Nyx from remaking the cosmos in her image? And will an Avenger die in the attempt? LEGACY #718 Rated T+
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Avengers: No Road Home 10 Var A Comic Book$9.95THE ALL-NEW WEEKLY AVENGERS FINALE! The extra-sized finale! Can anything stop Nyx from remaking the cosmos in her image? And will an Avenger die in the attempt? LEGACY #718 Rated T+
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Avengers: No Road Home 4 Var A Comic Book$7.95THE ALL-NEW WEEKLY AVENGERS EVENT CONTINUES! Who is the Queen of Night? What brought Nyx to wage war on the gods themselves? Witness the origin of the Avengers' latest, greatest foe! LEGACY #711 Ra...
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Avengers: No Road Home 5 Var A Comic Book$7.95THE ALL-NEW WEEKLY AVENGERS EVENT CONTINUES! As the Scarlet Witch works to escape Nyx's prison of darkness, the Hulk takes on Hypnos, Lord of Sleep, in the realm of Nightmare! LEGACY #712 Rated T+
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Avengers: No Road Home 5-2 Comic Book$7.95THE ALL-NEW WEEKLY AVENGERS EVENT CONTINUES! As the Scarlet Witch works to escape Nyx's prison of darkness, the Hulk takes on Hypnos, Lord of Sleep, in the realm of Nightmare! LEGACY #712 Rated T+
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Captain America (9th Series) 13 Var A Comic Book$6.95'THE LEGEND OF STEVE' BEGINS! On the run from the law and pursued by a dogged Nick Fury, Steve Rogers and the Daughters of Liberty begin to take the fight back to the Power Elite and their insidiou...
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Captain America: Sam Wilson 22 Comic Book$3.99SECRET EMPIRE TIE-IN! ò In a world that's undergone dramatic changes, Sam Wilson takes to the skies again! ò What is the mission that brings Sam back out from the shadows? Rated T+
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Civil War II 5 Comic Book NM$4.95The devastating fallout from the first half of this event is enormous and being felt in every corner of the Marvel Universe. The truth about Ulysses' future-seeing power is revealed and it is a gam...
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Civil War II 5 Var A Comic Book NM$5.25The devastating fallout from the first half of this event is enormous and being felt in every corner of the Marvel Universe. The truth about Ulysses' future-seeing power is revealed and it is a gam...
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Empyre: Fantastic Four 0 Var A Comic Book NM$5.95'The Last of the Kree/Skrull Warriors' - a pivotal issue, not just for EMPYRE, but for the future of the FF! In the most unlikely of places, the Fantastic Four witness the final conflict of the Kre...
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Fantastic Four (6th Series) 12 Comic Book NM$5.95Ben and Alicia are off on their dream honeymoon in a remote tropical paradise...until someone decides to crash it. Or should we say SMASH IT?! Get ready for the biggest HULK VS. THING FIGHT OF THE ...
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Fantastic Four (6th Series) 12 Var A Comic Book NM$6.95Ben and Alicia are off on their dream honeymoon in a remote tropical paradise...until someone decides to crash it. Or should we say SMASH IT?! Get ready for the biggest HULK VS. THING FIGHT OF THE ...
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Fantastic Four (6th Series) 13 Comic Book NM$8.95The clock is ticking down. The moment is almost at hand. That do-or-die instant where Ben Grimm will either find the will to win - or be annihilated by the fighting-mad Immortal Hulk!
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Fantastic Four (6th Series) 13 Var A Comic Book NM$9.95The clock is ticking down. The moment is almost at hand. That do-or-die instant where Ben Grimm will either find the will to win - or be annihilated by the fighting-mad Immortal Hulk!
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Fantastic Four (6th Series) 13 Var B Comic Book NM$5.95The clock is ticking down. The moment is almost at hand. That do-or-die instant where Ben Grimm will either find the will to win - or be annihilated by the fighting-mad Immortal Hulk!
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Fantastic Four (6th Series) 16 Comic Book NM$5.95'Point of Origin' Part 3 • Who is the winged warrior named Sky? What's her shocking connection to the origin of the Human Torch? And how will she change his life FOREVER? • Meanwhile, separated fro...
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Fantastic Four (6th Series) 16 Var A Comic Book NM$5.95'Point of Origin' Part 3 • Who is the winged warrior named Sky? What's her shocking connection to the origin of the Human Torch? And how will she change his life FOREVER? • Meanwhile, separated fro...
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Fantastic Four (6th Series) 19 Comic Book NM$5.95'Point of Origin' Conclusion! The secret behind 'Point of Origin', one of the greatest mysteries of the Fantastic Four, is finally revealed. And now that he has the answer to the only problem he co...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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