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Non-Sport Cards
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There are 12 productsSort
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Black Hammer/Justice League: Hammer of Justice! 5 Var C Comic Book NM$5.95Colonel Weird and the Green Lantern must convince the Black Hammer crew to go back to their own dimension to save the multiverse-which means giving up more than some may be willing to give. The ...
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Bronze Age Boogie 1 Comic Book NM$5.75AHOY Wave Two begins! What do you get when you combine all the best-loved comics genres of the 1970s: apes, monsters, Kung Fu, sword-and-sorcery, and cosmic adventure? You get Bronze Age Boogie, an...
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Deadpool (3rd Series) TPB Bk 3$12.95Written by DANIEL WAY Penciled by PACO MEDINA & SHAWN CRYSTAL. Cover by JASON PEARSON Deadpool wants to be an X-Man. And he's not going to let anyone stand in his way - not even the X-Men! Whe...
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Illuminati 1 Var A Comic Book NM$14.95'Bad guys win every day… why not us?' How do the villains of the Marvel Universe live in a world where the sky is constantly filled with heroes? What do they do when they want out of that life? The...
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Illuminati 1 Var B Comic Book NM$5.95'Bad guys win every day… why not us?' How do the villains of the Marvel Universe live in a world where the sky is constantly filled with heroes? What do they do when they want out of that life? The...
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Illuminati 2 Var A Comic Book NM$5.95• The Hood explains part of his master plan and it involves going deep into the Marvel underground! • Can the All New All Different Illuminati get along long enough to survive their first mission? ...
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Illuminati 3 Var A Comic Book NM$9.95• FIGHT! Villain vs. Villain Battle Royale! • Is the all-new all-different Illuminati disbanding? Has the Hood already lost control? • Even if they can get their act together, they have no idea of ...
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Mother Panic 10 Comic Book NM$4.50What is s**t, and why is everyone eating it? Cliff doesn't like it, but Casey can't get enough. Sure, Cliff doesn't like a lot of stuff, but that doesn't mean he's wrong to be suspicious this time ...
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Mother Panic 11 Var A Comic Book NM$6.00An unexpected face from the past throws Mother Panic's mission into turmoil. But things from Gather House are never what they seem, especially friendships. Meanwhile, a plan is set in motion at the...
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Mother Panic 12 Var A Comic Book NM$5.00With the true face of an old friend revealed, Violet Paige must fight her way free or risk Mother Panic becoming a part of Gala's grisly art exhibit. Back at home a disturbing revelation about Rebe...
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Mother Panic 6 Comic Book NM$3.75As Mother Panic's scope of revenge narrows, her partnership with the unhinged Pretty falls apart. Unable to bear the end to their collaboration Pretty turns on Mother Panic. After all, if she's not...
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Mother Panic 6 Var A Comic Book NM$5.00As Mother Panic's scope of revenge narrows, her partnership with the unhinged Pretty falls apart. Unable to bear the end to their collaboration Pretty turns on Mother Panic. After all, if she's not...
Showing 1 -12 of 12 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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