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There are 37 productsSort
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MAGIC THE GATHERING (MTG) #8 CVR C HIDDEN SPARK VAR$6.95Tying directly into the events of Magic: Master of Metal #1, Tezzeret enters the fray and brings with him vital information to the cabal of Planeswalkers defending Ravnica regarding [REDACTED]! On...
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MAGIC THE GATHERING (MTG) #5 CVR B HIDDEN PLANESWALKER VAR$6.95Who will Ral, Kaya, and Vraska encounter on Dominaria? The answer will scatter the Planeswalkers across the multiverse as the race to find out who is behind the attacks on Ravnica continues! The ...
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MAGIC THE GATHERING (MTG) #7 CVR B VILLA$6.95The Guilds of Ravnica, now aligned against a foe that threatens the entire Multiverse, must defend Ravnica united! Fortunately, the warriors of the Guilds have the legendary Planeswalker, Jaya Ba...
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MAGIC THE GATHERING (MTG) #8 CVR D 10 COPY INCV GUARA$12.95Tying directly into the events of Magic: Master of Metal #1, Tezzeret enters the fray and brings with him vital information to the cabal of Planeswalkers defending Ravnica regarding [REDACTED]! On...
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MAGIC THE GATHERING (MTG) #8 CVR A KHALIDAH$6.95Tying directly into the events of Magic: Master of Metal #1, Tezzeret enters the fray and brings with him vital information to the cabal of Planeswalkers defending Ravnica regarding [REDACTED]! On...
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MAGIC THE GATHERING (MTG) #7 CVR C HIDDEN SPARK VAR$7.95The Guilds of Ravnica, now aligned against a foe that threatens the entire Multiverse, must defend Ravnica united! Fortunately, the warriors of the Guilds have the legendary Planeswalker, Jaya Ba...
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MAGIC THE GATHERING (MTG) #7 CVR A KHALIDAH$6.95The Guilds of Ravnica, now aligned against a foe that threatens the entire Multiverse, must defend Ravnica united! Fortunately, the warriors of the Guilds have the legendary Planeswalker, Jaya Ba...
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MAGIC THE GATHERING (MTG) #5 CVR A KHALIDAH$6.95Who will Ral, Kaya, and Vraska encounter on Dominaria? The answer will scatter the Planeswalkers across the multiverse as the race to find out who is behind the attacks on Ravnica continues! The ...
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MAGIC THE GATHERING (MTG) #5 CVR C BLANK SKETCH CVR$6.95Who will Ral, Kaya, and Vraska encounter on Dominaria? The answer will scatter the Planeswalkers across the multiverse as the race to find out who is behind the attacks on Ravnica continues! The ...
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MAGIC THE GATHERING (MTG) #3 CVR A SCALERA$9.95* When their investigation into the role of one of Ravnica's biggest Guilds in the assassination attempts on their lives lead Planeswalkers Kaya, Ral, and Vraska deep into the Undercity, they will...
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MAGIC THE GATHERING (MTG) #3 CVR C BLANK SKETCH CVR$6.95* When their investigation into the role of one of Ravnica's biggest Guilds in the assassination attempts on their lives lead Planeswalkers Kaya, Ral, and Vraska deep into the Undercity, they will...
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MAGIC THE GATHERING (MTG) #1 3RD PTG GUARA$6.95* A new beginning for the pop culture phenomenon of Magic starts here from Jed MacKay (Marvel's Black Cat) and Ig Guara (Marvel's Ghost-Spider), perfect for new readers and long time fans. * Acros...
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Rose (Image) 3 Var A Comic Book NM$4.50Desperate for allies, Rose and Ila look for help in the most unlikely of places. Rose confronts the truth about-and feels the burden of-her magical abilities. Can she really be some kind of savior...
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Rose (Image) 2 Var B Comic Book NM$8.00Rose is shaken when she discovers the depth of Drucilla's depravity. While she loses faith in herself, her allies have a chance encounter that raises questions of exactly who and what Rose is. Can ...
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Rose (Image) 2 Var A Comic Book NM$4.95Rose is shaken when she discovers the depth of Drucilla's depravity. While she loses faith in herself, her allies have a chance encounter that raises questions of exactly who and what Rose is. Can ...
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Rose (Image) 1 Var B Comic Book NM$4.95SERIES PREMIERE A classic fantasy tale about a girl trying to restore balance to a broken world. Rose must connect with her Khat-Thorne-to become the Guardian the world needs. But things aren't eas...
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Rose (Image) 1 Var A Comic Book NM$3.99SERIES PREMIERE A classic fantasy tale about a girl trying to restore balance to a broken world. Rose must connect with her Khat-Thorne-to become the Guardian the world needs. But things aren't eas...
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Rose (Image) 12 Var B Comic Book NM$4.95A power struggle erupts as Drucilla's Fallen and her companions both close in on Rose and Sir Dante. Dolora's plans expose the truth about Ttereve's blight as Rose falls victim to a great evil. All...
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Rose (Image) 12 Var A Comic Book NM$3.99A power struggle erupts as Drucilla's Fallen and her companions both close in on Rose and Sir Dante. Dolora's plans expose the truth about Ttereve's blight as Rose falls victim to a great evil. All...
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Rose (Image) 7 Var B Comic Book NM$5.95With a fire raging in Millhaven, Rose is desperate to rejoin her companions. While Rose searches for her friends, Thorne struggles to accept Rose's new knight protector. A ghost from the past bring...
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Rose (Image) 7 Var A Comic Book NM$4.95With a fire raging in Millhaven, Rose is desperate to rejoin her companions. While Rose searches for her friends, Thorne struggles to accept Rose's new knight protector. A ghost from the past bring...
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Rose (Image) 6 Var A Comic Book NM$5.95The stakes don't get any higher for Rose and her companions as they face a life-and-death struggle with the future of the rebellion on the line. Amidst the chaos, one of Rose's companions will make...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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