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There are 8 productsSort
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Batman/Teenage Mutant Ninja Turtles Adventures 6 Var A Comic Book$4.95Months after the conclusion to their adventure, Batman and the TMNT discover that the hidden threat has not passed, and now Gotham is in danger! A last ditch effort may be the only thing that saves...
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Batman/Teenage Mutant Ninja Turtles Adventures 3 Comic Book$6.50A fiendish alliance unfolds behind the scenes, unbeknownst to Batman and the TMNT as they are forced to fight a Poison Ivy-powered Snakeweed! New team-ups and classic characters return!
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Avengers (IDW) 11 Comic Book$5.95A.I.M. makes a final all-out attack to destroy the remaining Avengers resistance! Will Captain America be able to uncover the true source of A.I.M.'s power before it's too late?
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Avengers (IDW) 9 Comic Book$5.95Heroes and villains unite to battle a terrifying cosmic onslaught! The key to victory lies with Black Panther, but will he be able to overcome his past in order to do so? The conclusion to another ...
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Avengers (IDW) 8 Comic Book$4.95As an incoming threat nears, old foes-U-Foes, to be exact- return to make life miserable for the Avengers! Meanwhile, Black Panther begins to question whether he belongs in the Avengers! Fantastic ...
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Avengers (IDW) 6 Comic Book$5.95Count Nefaria's otherworldly assault reaches its fever pitch as the Avengers struggle to reunite and save Dr. Strange! Can Earth's Mightiest Heroes overcome impossible odds?
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Avengers (IDW) 2 Comic Book$5.50Fiendish foes have taken control of Tony Stark's armor! With Iron Man out of the game, it's up to the rest of the Avengers to keep Fin Fang Foom out of villainous hands.
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Avengers (IDW) 1 Comic Book$5.50A new era of all out Avengers action begins! A new team is formed to battle a mega-sized threat that is weider and wilder than any of the superheroes have met before! This new ongoing series will b...
Showing 1 -8 of 8 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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