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There are 13 productsSort
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WINTER GUARD 4$5.95CHECKMATE! The final issue! The Winter Guard has its hooks in the White Widow-but she's not out of tricks yet. And the Red Guardian is ready to make his last move...but when is he gonna loop in his...
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WINTER GUARD 4 SHAVRIN VARIANT$5.95CHECKMATE! The final issue! The Winter Guard has its hooks in the White Widow-but she's not out of tricks yet. And the Red Guardian is ready to make his last move...but when is he gonna loop in his...
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WINTER GUARD 3 NOTO VARIANT$5.95A SEAT AT THE TABLE! The White Widow and Red Guardian are ready to strike a bargain - but not with the Winter Guard. Red Guardian enlists help from a shocking source… but this is spy business, and ...
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WINTER GUARD 3$5.95A SEAT AT THE TABLE! The White Widow and Red Guardian are ready to strike a bargain - but not with the Winter Guard. Red Guardian enlists help from a shocking source… but this is spy business, and ...
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FUTURE STATE GREEN LANTERN #1 (OF 2) Second Printing$9.95Assigned to map and contact new lifeforms past the 3,600 known sectors of space protected by the Green Lantern Corps, John Stewart and an elite team of Lanterns are trapped behind enemy lines and f...
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Magdalena (Vol. 4) 4 Comic Book NM$5.50END OF STORY ARC That which should be bound has been freed, and that which needs to fight has been detained. Demons may have us in numbers, but God's on our side. Our first testament ends here.
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Magdalena (Vol. 4) 3 Comic Book NM$7.75HELL YES: Who is Weyer Blackwood? How can a wannabe sorcerer sling around the kind of power that makes Patience and the Magdalena nervous? And how many absences is Maya allowed to have in Abnormal ...
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Magdalena (Vol. 4) 2 Comic Book NM$5.50'HOUSE OF FLIES' Training a Magdalena brings the same agony as being one, as Patience struggles with the limits of her injuries and Maya tries to correct a dangerous mistake.
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Magdalena (Vol. 4) 1 Var A Comic Book NM$6.00SERIES PREMIERE! The Magdalena has always defended the world from demonic evil, empowered by the blood of Jesus Christ and Mary Magdalene in her veins. But when a brush with death leaves her gravel...
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Infinite Dark 1 Comic Book NM$8.95The universe ended, but onboard the void station Orpheus, a skeleton crew of humanity survived: the last two thousand souls, waiting for a second big bang that may never come. Now, two years into t...
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Big Moose 1 Var A Comic Book$4.99Riverdale's resident jock gets the spotlight in this special one-shot where everything's Moose! Stories by Sean Ryan, Ryan Cady and Gorf with art by Cory Smith, Thomas Pitilli and Wilfredo Torres!
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Adventure Time Comics 18 Var A Comic Book$7.95Finn and Jake have way too much stuff! Turns out that years of looting dungeons and adventuring adds up. Time for the biggest yard sale in all of Ooo!
Showing 1 -13 of 13 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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