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There are 106 productsSort
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RWBY JUSTICE LEAGUE #5 (OF 7) CVR B SIMONE DI MEO CARD STOCK VAR$6.95After being saved by the mysterious emerald warrior Jessica Cruz, the group starts to connect the dots with what’s going on around Remnant, and they learn the name of the creature behind everything...
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RWBY JUSTICE LEAGUE #7 (OF 7) CVR A MIRKA ANDOLFO$5.95The tide has shifted around Remnant, and Team RWBY is on their heels. They’re surrounded on all sides with nowhere left to turn. If Team RWBY and their new powerful friends can’t stand against this...
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RWBY JUSTICE LEAGUE #7 (OF 7) CVR B SIMONE DI MEO CARD STOCK VAR$6.95The tide has shifted around Remnant, and Team RWBY is on their heels. They’re surrounded on all sides with nowhere left to turn. If Team RWBY and their new powerful friends can’t stand against this...
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Sheena (Dynamite) 0 Var A Comic Book NM$3.25In this riveting relaunch, the guardian of the jungle, SHEENA, pursues a mysterious invader that has come to spy on the Amazon's most ancient secrets... Following the path of the trespasser, she en...
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Sheena (Dynamite) 1 Var C Comic Book NM$4.50When a dangerous group of mercenaries sent by Cadwell Industries accuses her village of murdering one of their men, Sheena is forced to make a deal. To save her home, Sheena now has twenty-four hou...
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Sheena (Dynamite) 10 Var A Comic Book NM$5.95It's a battle against mercenary and monster to reverse the rot and restore Mother Forest! Now, Sheena must escape the explosive ruins of Caldwell's lab, navigate a literal minefield of danger, and ...
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Sheena (Dynamite) 10 Var D Comic Book NM$5.95It's a battle against mercenary and monster to reverse the rot and restore Mother Forest! Now, Sheena must escape the explosive ruins of Caldwell's lab, navigate a literal minefield of danger, and ...
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Sheena (Dynamite) 2 Var A Comic Book NM$5.50With 24 hours to find a missing man and save her village from extermination, Sheena must trespass deeper into the forest than she has ever gone before!
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Sheena (Dynamite) 2 Var B Comic Book NM$4.95With 24 hours to find a missing man and save her village from extermination, Sheena must trespass deeper into the forest than she has ever gone before!
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Sheena (Dynamite) 2 Var D Comic Book NM$5.95With 24 hours to find a missing man and save her village from extermination, Sheena must trespass deeper into the forest than she has ever gone before!
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Sheena (Dynamite) 3 Var A Comic Book NM$4.95Sheena must navigate the forbidden temple grounds or risk losing the key to saving her home, but something deep within the temple has awoken… something hungry.
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Sheena (Dynamite) 3 Var B Comic Book NM$5.95Sheena must navigate the forbidden temple grounds or risk losing the key to saving her home, but something deep within the temple has awoken… something hungry.
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Sheena (Dynamite) 3 Var C Comic Book NM$4.95Sheena must navigate the forbidden temple grounds or risk losing the key to saving her home, but something deep within the temple has awoken… something hungry.
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Sheena (Dynamite) 3 Var D Comic Book NM$4.95Sheena must navigate the forbidden temple grounds or risk losing the key to saving her home, but something deep within the temple has awoken… something hungry.
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Sheena (Dynamite) 4 Var A Comic Book NM$5.95Monsters out of myth and nightmare explode from the rot of time, hungry for living flesh! Sheena now must find a way to stop both the creatures and Cadwell's men before the unthinkable happens and ...
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Sheena (Dynamite) 4 Var B Comic Book NM$5.95Monsters out of myth and nightmare explode from the rot of time, hungry for living flesh! Sheena now must find a way to stop both the creatures and Cadwell's men before the unthinkable happens and ...
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Sheena (Dynamite) 4 Var C Comic Book NM$5.95Monsters out of myth and nightmare explode from the rot of time, hungry for living flesh! Sheena now must find a way to stop both the creatures and Cadwell's men before the unthinkable happens and ...
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Sheena (Dynamite) 4 Var D Comic Book NM$5.95Monsters out of myth and nightmare explode from the rot of time, hungry for living flesh! Sheena now must find a way to stop both the creatures and Cadwell's men before the unthinkable happens and ...
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Sheena (Dynamite) 5 Var A Comic Book NM$4.25As monsters and mercenaries clash, Sheena must race to prevent a war that could annihilate all she holds dear!
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Sheena (Dynamite) 5 Var B Comic Book NM$3.99As monsters and mercenaries clash, Sheena must race to prevent a war that could annihilate all she holds dear!
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Sheena (Dynamite) 5 Var D Comic Book NM$5.95As monsters and mercenaries clash, Sheena must race to prevent a war that could annihilate all she holds dear!
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Sheena (Dynamite) 9 Var A Comic Book NM$4.95The stakes have never been higher for Sheena! Surrounded by enemies and monsters with no escape in sight, she must use all her cunning to protect her friends, but Sheena is unaware of the even grea...
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Sheena (Dynamite) 9 Var D Comic Book NM$4.95The stakes have never been higher for Sheena! Surrounded by enemies and monsters with no escape in sight, she must use all her cunning to protect her friends, but Sheena is unaware of the even grea...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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