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There are 148 productsSort
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Uncanny X-Men (5th Series) 4 Var B Comic Book NM$6.95X-MEN DISASSEMBLED CONTINUES! Just when things didn't look like they could get worse… The ride of the Four Horsemen of Salvation? The coming of X-Man? And…a return to the AGE OF APOCALYPSE? The wee...
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Tales of Suspense 101 Var A Comic Book NM$4.95RED LEDGER PART 2 HAWKEYE and BUCKY are forced to work together to track down the mystery assassin. The style and choice of targets have all led them to believe THE BLACK WIDOW is somehow alive...
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Tales of Suspense 101 Comic Book NM$4.95RED LEDGER PART 2 HAWKEYE and BUCKY are forced to work together to track down the mystery assassin. The style and choice of targets have all led them to believe THE BLACK WIDOW is somehow alive...
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Secret Warriors (2nd Series) 12 Comic Book NM$4.95VERSUS MISTER SINISTER PART 5 THE FATE OF THE SECRET WARRIORS WILL BE DECIDEDà àby a roll of the dice! Clandestine meetings predicated on lies! Teammates-turned-enemies brought face-to-face! A h...
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Secret Warriors (2nd Series) 11 Comic Book NM$4.95VERSUS MISTER SINISTER Part 4 HE DIDN'T START THE FIREà ò But Inferno will sure finish it! With his niece in danger, Dante will stop at nothing to find Sinister. ò But can his team keep up with hi...
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Secret Warriors (2nd Series) 10 Comic Book NM$4.95VERSUS MISTER SINISTER Part 3 ò When Mr. Sinister frames the Secret Warriors for a horrible tragedy, the gang is forced to go underground. ò But will their fellow Inhumans protect them--or expose ...
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Secret Warriors (2nd Series) 9 Comic Book NM$4.50VERSUS MISTER SINISTER Part 2 When potential Inhumans go missing, the Warriors search for the kidnappers... But an eerily familiar enemy will get in their way! Rated T+
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Secret Warriors (2nd Series) 8 Var B Comic Book NM$5.25VERSUS MISTER SINISTER Part 1 Mister Sinister turns his experimental talents on the Inhumans! Sinister has plagued the X-Men for years in his attempt to jump forward mutantkind's next evolutionary...
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Secret Warriors (2nd Series) 8 Comic Book NM$4.95VERSUS MISTER SINISTER Part 1 Mister Sinister turns his experimental talents on the Inhumans! Sinister has plagued the X-Men for years in his attempt to jump forward mutantkind's next evolutionary...
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Secret Warriors (2nd Series) 7 Comic Book NM$3.99QUAKE COMES FACE-TO-FACE WITH HER MENTOR'S KILLER: DEADPOOL! ò Finally, Quake's revenge is at hand! And with her team in shambles, there's no one to stop her from taking it all the way. Right? ò Wr...
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Secret Warriors (2nd Series) 6 Comic Book NM$4.95THE SECRET EMPIRE HAS FALLEN - AND NOW IT'S DEADPOOL'S TURN. ò During the Hydra takeover, Deadpo6ol killed Agent Phil Coulson, Quake's mentor and close friend. ò So now Quake is going to kill Deadp...
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Secret Warriors (2nd Series) 5 Comic Book NM$4.95SECRET EMPIRE TIE-IN! • All-out war is coming for the Secret Warriors! Are they willing to do what it takes to win? • They'd better be - 'cuz the fight for their future is tied to the fate of all I...
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Secret Warriors (2nd Series) 3 Var B Comic Book NM$6.00SECRET EMPIRE TIE-IN! ò The team's quest to unite the Inhumans will bring them into the land of the only people who truly understand the dangers they face: The X-Men! ò But, uh, it does NOT go well...
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Secret Warriors (2nd Series) 2 Comic Book NM$3.50A SECRET EMPIRE TIE-IN! ò When Karnak reveals what he believes to be S.H.I.E.L.D.'s true motivation for imprisoning the Inhumans, Quake finds a new sense of direction for her missionà ò ...but not ...
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Rocket Raccoon (3rd Series) 2 Comic Book NM$4.95GROUNDED! Rocket is kicking in doors and busting heads! Something sinister is preying on defenseless creatures in New York City. And as much as Rocket hates Earth, he can't ignore the dead bodie...
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Rocket Raccoon (3rd Series) 1 Var C Comic Book NM$6.95GROUNDED! From the pages of Guardians of the Galaxy, Rocket has found himself stuck in the LAST place he wants to be-the backwards, no-class, pit of a planet called Earth. It's where those dumb fur...
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Punisher (12th Series) 15 Var A Comic Book NM$7.95THE BATTLE OF NEW YORK! ò You can't fight City Hallàunless, of course, you're Frank Castle. ò But he won't fight alone! ò Unfortunately, Zemo's got his new Thunderbolts, and they're ready for war. ...
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Punisher (12th Series) 11 Var A Comic Book NM$8.95ò With Bagalia in chaos and Zemo's back against the wall, Frank has never been in more danger! ò How do you stop a criminal mastermind with an entire nation at his beck and call? What if you can't?...
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Punisher (12th Series) 10 Comic Book NM$4.95THE JIGSAW PUZZLE! • It's all-out war on the streets of Bagalia, and Baron Zemo is bringing in every ringer he can. • Including Frank's old nemesis, JIGSAW! • This fight's been a long time coming… ...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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