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There are 32 productsSort
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Battlestar Galactica: Twilight Command 3 Var A Comic Book$4.95Twilight Command uncovers a startling revelation that forces them to reevaluate their plans. Meanwhile, Flores and Adama continue to spar--literally, in fact--over Flores's troubled past.
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Battlestar Galactica: Twilight Command 2 Var A Comic Book$5.95With the occupation of New Caprica taking a deadly turn, the stage is set for Twilight Command's mission: Infiltrate the Cylon factory and level it to the ground. There's only one question: Are the...
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Battlestar Galactica: Twilight Command 1 Var A Comic Book$4.95It's a dangerous time for the last remaining humans. Captured by the Cylons on New Caprica, the colonists live in fear of what every new day will bring. As the Cylons press their oppressive-and lif...
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Archie Meets Batman ’66 3 Var C Comic Book$5.95The historic crossover mini-series rolls on! Gotham's villains have infiltrated Pop's Chocklit Shoppe to enact their plans of mind control! But when one of Pop's best customers sees the action taki...
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Archie Meets Batman ’66 1 Var F Comic Book$5.95Two iconic comic book characters meet up for the FIRST TIME in this historic crossover mini-series! A battle in Gotham City extends its reach into Riverdale-with Mr. Lodge becoming enemy #1 of the ...
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Archangel 8 2 Comic Book$5.95In a world beyond the sight of mortals, Heaven and Hell wage war for the souls of mankind. Principal among God's legion are seven archangels written about in religious texts for millennia. But ther...
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Archangel 8 1 Comic Book$5.95In a world beyond the sight of mortals, Heaven and Hell wage war for the souls of mankind. Principal among God's legion are seven archangels written about in religious texts for millennia. But ther...
Showing 25 -32 of 32 itemsAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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