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There are 10 productsSort
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He-Man/Thundercats 6 Comic Book NM$6.95The epic series comes to the only conclusion possible: all-out war against Mumm-Ra and Skeletor! He-Man and Lion-O confront the diabolical duo in the heart of the magical, mystical Castle Grayskull...
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First Strike 2 Var A Comic Book NM$4.95Mairghread Scott & David Rodriguez (w) o Max Dunbar (a) o Freddie E. Williams II Attack on Cybertron! COBRA's first strike is causing chaos, confusion, and a high Transformer body count! It's u...
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First Strike 1 Var A Comic Book NM$4.95A Hasbro comic book event! As Earth joins the intergalactic community, a massive explosion threatens the peace! A new COBRA-led by the worst villains to ever tangle with G.I. Joe, M.A.S.K., and the...
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Batman/Teenage Mutant Ninja Turtles III 3 Var A Comic Book$7.95The origin of Batmanàtogether with the origin of the Teenage Mutant Ninja Turtles? The stories are familiar, but through the prism of this altered reality, clearly not the same. An uneasy feeling s...
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Batman/Teenage Mutant Ninja Turtles III 3 Comic Book$6.95The origin of Batmanàtogether with the origin of the Teenage Mutant Ninja Turtles? The stories are familiar, but through the prism of this altered reality, clearly not the same. An uneasy feeling s...
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Batman/Teenage Mutant Ninja Turtles III 2 Var A Comic Book$6.95Kevin Eastman, co-creator of the Teenage Mutant Ninja Turtles, joins series artist Freddie E. Williams II as guest artist for the second issue of BATMAN/TEENAGE MUTANT NINJA TURTLES III! Krang's tr...
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Batman/Teenage Mutant Ninja Turtles III 2 Comic Book$5.95Kevin Eastman, co-creator of the Teenage Mutant Ninja Turtles, joins series artist Freddie E. Williams II as guest artist for the second issue of BATMAN/TEENAGE MUTANT NINJA TURTLES III! Krang's tr...
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Batman/Teenage Mutant Ninja Turtles II 6 Var A Comic Book$8.95It's the final battle as the Bat-family and the Turtles face off against Bane and the Foot Clan on Liberty Island. With America's great symbol of freedom watching over them, the Dark Knight and the...
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Batman/Teenage Mutant Ninja Turtles II 2 Var A Comic Book$3.99The team behind the smash-hit crossover series is back to reunite the Dark Knight and the Heroes in a Half-Shell. When Donatello goes looking for a new mentor to help him improve his fighting skill...
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Batman/Teenage Mutant Ninja Turtles II 1 Var A Comic Book$5.95The team behind the smash-hit crossover series is back to reunite the Dark Knight and the Heroes in a Half-Shell. When Donatello goes looking for a new mentor to help him improve his fighting skill...
Showing 1 -10 of 10 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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