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There are 42 productsSort
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BATGIRL #50$24.95Series finale! All good things must come to an end, as we wrap up this run of Batgirl with one final oversized celebratory issue! In the aftermath of "The Joker War," Gotham is left in pieces that ...
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Batgirl (5th Series) 38 Comic Book$6.95New series writer Cecil Castellucci continues to take Batgirl in an exciting new direction! First up-the Terrible Trio is now a quartet?! After the reawakening of Oracle, the Trio has decided to te...
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Batgirl (5th Series) 38 Var A Comic Book$5.95New series writer Cecil Castellucci continues to take Batgirl in an exciting new direction! First up-the Terrible Trio is now a quartet?! After the reawakening of Oracle, the Trio has decided to te...
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Batgirl (5th Series) 39 Comic Book$5.95After learning about 'The Offer' from Killer Moth, Batgirl is on the case to figure out who is behind the rise of the villains in the DC Universe! Meanwhile, the Terrible Trio has gained full contr...
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Batgirl (5th Series) 40 Comic Book$6.95Oracle makes her move to confront the creator who abandoned herà Batgirl! But first she must get our hero's attention, and she's got her sights set on Burnside. With the help of her new minions, th...
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Batgirl (5th Series) 40 Var A Comic Book$7.95Oracle makes her move to confront the creator who abandoned herà Batgirl! But first she must get our hero's attention, and she's got her sights set on Burnside. With the help of her new minions, th...
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Batgirl (5th Series) 41 Var A Comic Book$7.95After a disastrous defeat at the hands of Oracle, Batgirl must find a way to pick up the pieces of her shattered life. But all the while Babs must ask herself how she can defeat a nemesis who knows...
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Batgirl (5th Series) 42 Comic Book$6.95With Oracle calling the shots in Burnside, Batgirl must figure out how to survive her nightmare opponent. But how do you defeat a nemesis who does you better than you? Does the answer lie within? O...
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Batgirl (5th Series) 43 Comic Book$4.95After her disastrous dust-up with Oracle, Batgirl needs to regroup. But when Barbara Gordon's boss sends her to Chicago, she must confront the city's greatest threat...her estranged mother! Luckily...
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Batgirl (5th Series) 44 Comic Book$5.95Gotham City lies in ruin after the events of 'City of Bane'! Good neighborhoods have turned bad, and bad neighborhoods have turned worse. As Barbara Gordon's friends and neighbors try to rebuild th...
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Batgirl (5th Series) 44 Var A Comic Book$9.95Gotham City lies in ruin after the events of 'City of Bane'! Good neighborhoods have turned bad, and bad neighborhoods have turned worse. As Barbara Gordon's friends and neighbors try to rebuild th...
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Batgirl (5th Series) 46 Comic Book$5.95After a catfight with Catwoman last issue, Batgirl thinks Selina is right about these statuesàCould they be made fromàactual living Gothamites? But when her investigation leads her to the KGBeast a...
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Batgirl (5th Series) 46 Var A Comic Book$7.95After a catfight with Catwoman last issue, Batgirl thinks Selina is right about these statuesàCould they be made fromàactual living Gothamites? But when her investigation leads her to the KGBeast a...
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Female Furies 3 Comic Book NM$5.95This issue, we're trapped in the dreams of Beautiful Dreamer! The Forever People are Apokolips' Most Wanted, and bringing one of them to the planet is treason all unto itself, so the fact that Gran...
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Shade Changing Girl 1 Var A Comic Book NM$14.95There's no such thing as a little bit of madness. Far away on the planet Meta, Loma's going nowhere fast. She's dropped out of school, dumped her boyfriend, and is bored out of her mind. She longs...
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Shade Changing Girl 1 Var B Comic Book NM$5.95There's no such thing as a little bit of madness. Far away on the planet Meta, Loma's going nowhere fast. She's dropped out of school, dumped her boyfriend, and is bored out of her mind. She longs...
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Shade Changing Girl 10 Comic Book NM$4.95Following her encounters in Gotham City, Shade decides to head out west and check out Los Alamos, New Mexico, the one-time location of nuclear test sites, and also the setting of her favorite TV sh...
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Shade Changing Girl 10 Var A Comic Book NM$5.25Following her encounters in Gotham City, Shade decides to head out west and check out Los Alamos, New Mexico, the one-time location of nuclear test sites, and also the setting of her favorite TV sh...
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Shade Changing Girl 11 Comic Book NM$4.50Shade goes to Hollywood! Following her adventures in New Mexico, our girl heads to Tinseltown on her search to find the actress who played Honey in her favorite Earth TV show. What she finds is a w...
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Shade Changing Girl 11 Var A Comic Book NM$4.25Shade goes to Hollywood! Following her adventures in New Mexico, our girl heads to Tinseltown on her search to find the actress who played Honey in her favorite Earth TV show. What she finds is a w...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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