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There are 174 productsSort
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Justice League (4th Series) 37 Var A Comic Book NM$4.95'Justice/Doom War' part eight! The Justice League is making their final push against Perpetua, but some players they previously counted as allies may have been working for the other side the whole ...
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Justice League (4th Series) 38 Comic Book NM$5.95'Justice/Doom War' finale! Lex Luthor is triumphant. Perpetua is back to full power and ready to take on the Multiverse, to bend and twist the whole of existence to suit Doom. Has the Justice Leagu...
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Justice League (4th Series) 38 Var A Comic Book NM$6.95'Justice/Doom War' finale! Lex Luthor is triumphant. Perpetua is back to full power and ready to take on the Multiverse, to bend and twist the whole of existence to suit Doom. Has the Justice Leagu...
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Justice League (4th Series) 39 Var A Comic Book NM$5.95In the wake of the Justice/Doom War, the Justice League finds themselves stranded at the far end of the universe and facing a challenge they've never faced before. But what will they find on their ...
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Justice League (4th Series) 9 Comic Book NM$4.25THE ROAD TO 'DROWNED EARTH'! Superman and Batman can't agree on how to put back the moon-you know, the one that went missing in issue #1. On the other hand, Wonder Woman and Aquaman have faith in e...
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Justice League Aquaman: Drowned Earth HC$29.95In the aftermath of the Justice League's battle with the Legion of Doom, an armada from the stars has come to plunder the Earth and its seas. With powers beyond comprehension, even Superman, Batman...
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JUSTICE LEAGUE BY SCOTT SNYDER DLX ED HC BOOK 03$39.95The Justice Doom War starts here! And it may change the Justice League in ways the DC Universe will never recover from. The Legion of Doom’s master plan is finally coming to light, and they plan to...
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Justice League: No Justice 1 Comic Book NM$6.95DARK NIGHTS: METAL left the DCU transformed in ways both terrifying and wondrous-and only the Justice League is strong enough to face the threats to come...or are they? Four giant beings comprised ...
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New Challengers 1 Comic Book NM$2.99From the pages of DARK NIGHTS: METAL! Challengers Mountain has returned to the DC Universe and chosen a new team of explorers! Five misfit strangers are given a second chance at life, but only if t...
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New Challengers 3 Comic Book NM$4.25It's the New Challengers versus the Old Challengers! The original Challengers infiltrate Challengers Mountain to uncover the identity of the professor who's been manipulating both teams! As dark ma...
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New Talent Showcase (3rd Series) 1 Comic Book NM$9.95The latest graduates from the DC Talent Development Workshops show off their skills in stories starring some of DC's greatest characters. In these tales, Poison Ivy fights an ancient demon, Doctor ...
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NOCTERRA #1 Graded CGC 9.6 Signed by Tony Daniel & Scott Snyder$275.00"FULL THROTTLE DARK," Part One-Ten years after the world is plunged into an everlasting night that turns all living creatures into monstrous shades, the only way to survive is to stay close to arti...
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NOCTERRA #3 Graded CGC 9.6 B&W Incentive Signed by Tony Daniel & Scott Snyder$250.00"FULL THROTTLE DARK," Part Three-Know the signs: black gums, gnarled bones, and haunting yellow eyes. When you spot a human shade out there in the endless night...run. This book is signed by Tony D...
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NOCTERRA TP VOL 01 FULL THROTTLE DARK (MR)$9.95It's been 10 years since Val Riggs saw the sun swallowed up by darkness. Ten years since nearly everyone she knew was infected and changed into hideous shades. Now a ferryman providing transport fo...
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UNDISCOVERED COUNTRY #12 CVR A CAMUNCOLI (MR)$7.95END OF STORY ARC! "UNITY," Conclusion-Destiny manifests in Unity City as a sacrifice is made, and our intrepid heroes face some hard truths about their mission.
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UNDISCOVERED COUNTRY #12 CVR B SCALERA (MR)$7.95END OF STORY ARC! "UNITY," Conclusion-Destiny manifests in Unity City as a sacrifice is made, and our intrepid heroes face some hard truths about their mission.
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UNDISCOVERED COUNTRY #14 CVR B LOTAY (MR)$8.95"POSSIBILITY," Part Two-The explorers push deeper into the third Zone - POSSIBILITY, a region built on and powered by the strength of American creativity. For cultural expert Ace Kenyatta, this is ...
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UNDISCOVERED COUNTRY #17 CVR A CAMUNCOLI (MR)$5.95"POSSIBILITY," Part Five The moment has come for Ace to reveal the mysterious masterpiece that could save the group from doom, but a devilish new enemy has other plans!
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UNDISCOVERED COUNTRY #17 CVR B MULLER (MR)$5.95"POSSIBILITY," Part Five The moment has come for Ace to reveal the mysterious masterpiece that could save the group from doom, but a devilish new enemy has other plans!
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UNDISCOVERED COUNTRY #9 CVR B JOHNSON$5.95"UNITY," Part ThreeThe expedition moves further into UNITY, and discovers more of the secrets of this techno-futuristic paradise version of America.HOLLYWOOD NEWS! Acquired by New Republic Pictures...
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Undiscovered Country 3 Var A Comic Book NM$8.95The expedition undertakes a desperate attempt to rescue a member of the team from the Destiny Man's strange caravan city. Success or certain doom hinges on Americana expert Ace Kenyatta, PhD-what h...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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