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Alternity Core Rulebook
Alternity Core Rulebook
Regular Price $39.95Vendor: Sasquatch Game Studio
Product Type : RPG - Rulebook
Hurry! Only12units left in stock!Strange new worlds and deadly aliens? Mercenaries for hire? Post-apocalyptic survival? Explore your favorite visions of sci-fi adventure in the new Alternity Science Fiction Roleplaying Game from Sasquatch Game Studio. Alternity is a sci-fi roleplaying game system suitable for a wide range of genres. Designed with modularity in mind, Alternity campaigns can be set across the spectrum of sci-fi genres: from hard sci-fi to space opera, or post-apocalyptic wastelands to alien conspiracies.
The Alternity Core Rulebook features a modular toolkit that you can use to build great characters and adventures in your favorite sci-fi universe—or in a universe of your own creation. It starts with the Alterntiy Core Rulebook, which covers character creation, futuristic technology, and adventure design, and includes a selection of dangerous aliens and villainous adversaries, as well as guidelines for building the universe that you want to run. Inside you'll find:
- Six species, seven archetypes, skills, and special talents to build your science fiction hero.
- A fast-paced combat system perfect for bringing cinematic action scenes to life.
- All the hazards, set-pieces, and adversaries a game master needs to create sci-fi adventures.
- Campaign design guidance, discussing genres and tech levels.
- Dozens of ready to use adversaries, and quick rules to make your own.
- And much more!
If you want to take a look at the rules, check out the free Alternity Quickstart Guide in the Alternity Demo Pack.The Alternity Core Rulebook is the first product in the Alternity line, and upcoming releases will add even more options to your Alternity game. Be on the lookout for:- Protostar Mission Guide: An introduction to the hard sci-fi Protostar campaign setting with a series of adventures that explore the worlds beyond the wormholes of the Protostar Nexus. In the 23rd century, governments and corporations vie for control of the corridors between our solar system and the resources of the worlds beyond the gates.
- The Shipyard: Starships for all tech eras, with rules for crafting ships and building characters to pilot them.
- Xenologist's Guide: Even more adversaries and aliens to populate your campaign and antagonize your heroes. Plus rules for building PC species and expanded rules for creature creation.
- Dark Nebula Mission Guide: An adventure series set in the Dark Nebula campaign, a far-future setting in which slowly decaying, milennia-old empires clash while distant stars are being extinguished by some unknown force.
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Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right. Please note that we keep video footage of every item that gets packed and shipped specifically so we can go back and check for errors and problems on our end.Exceptions / non-returnable items
Certain types of items cannot be returned, like opened card packs or boxes. Items removed from their shrink wrap or any item that is no longer factory sealed or removed from its original packaging. Pre-ordered items. Professionally graded items, like CGC comics or cards or BGS and PSA cards may not be returned. Certain products with volatile pricing may not be returnable or subjected to additional restocking fees that reflect the current market price. Please get in touch if you have questions or concerns about a specific item.Store events and experiences are non-refundable. When giving 24-hours' notice in advance, we may be able to reschedule your reservation. Requests for changes to reservations will be assessed and applied on a case by case basis.
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Restocking Fees
Because our payment processors assess non-refundable fees, we must pass those fees along to anyone requesting a refund for any reason. These fees may be up to 25% of the purchase price of the item depending on the item and reason for the return. Restocking fees may be waived or reduced on insured items that were determined to have been damaged by the shipping carrier. All restocking fees will be assessed and applied on a case by case basis.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too. Rejected refunds will be returned to the buyer at their cost.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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