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White Dwarf #492
White Dwarf #492
Regular Price $11.00Vendor: Games Workshop
Product Type : Miniatures - Games Workshop
Hurry! Only3units left in stock!White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in the September issue:
Contact!
Letters, questions, and pictures of miniatures sent in by you, our readers.
Worlds of Warhammer
Nick Horth explores the heraldry and iconography of the armies of the Free Cities.
Inside the Studio
A look at the miniatures painted and the games played in the studio this month.
WHITE DWARF BUNKER
Access Granted!
An introduction to this month’s action taking place in the White Dwarf Bunker.
Challenges
Grab your brushes and join in with our elite units painting challenge!
The Combat Patrol League
The studio satellite’s Combat Patrol league is at its end. But who has emerged victorious?
Scenario of the Month
Includes the Info-gheist Pursuit Scenario for Warhammer 40,000 and The Fluctuations of Power for Warhammer Age of Sigmar. Also includes a Kill Team mission that can be used in normal games or as part of a Spec Ops Campaign.
Basic Training
Features Steven Box from Vanguard Tactics and an Orders, Sir? section where the answers to the tactical conundrum are featured at the back of the issue.
Hobby Hangout
Emily Ridding takes over the Hobby Hangout this month and shows us how to paint terrain.
Satellite Uplink
We hear from the club at Warhammer Rio Rancho and check out some of your elite units.
WARHAMMER 40,000
Echoes of the Warp
We take a look behind the scenes at the creation of Combat Patrol with Warhammer 40,000 rules writer Duncan Waugh.
Faces of the Devourer
Inquisitor Drakkstein gives an account of some of the Tyranid swarms faced by the Imperium.
Brush Tips: Terminators
The ’Eavy Metal team are back – this time with a guide for Space Marine Terminators.
Suffer Not the Unclean
A Black Templars vessel is in danger of being overrun by Tyranids in this short story.
Battle Report: Sweeping Raid
Two veterans of our Combat Patrol league show off the new game as Scott Pire's Orks take on Paul Foulkes and their Astra Militarum.
WARHAMMER AGE OF SIGMAR
A Tale of Four Warlords
Our four Warhammer Age of Sigmar warlords tackle their first major challenge – painting a Vanguard boxed set.
Bastions of Foulness
Looking for real estate in the Mortal Realms? We explore some of the greatest fortresses of the Age of Sigmar. Viewing advised.
The Spoils of the Waaagh!
Zoggrok Anvilsmasha tries to keep his orruks in line as they besiege a Sigmarite fortress.
Friends in Need
Rules for forging alliances in the Mortal Realms with a Battlepack for multiplayer games of Warhammer Age of Sigmar.
WARCRY
Wyrdhollow Bladeborn
Four new Bladeborn warbands make the transition from Warhammer Underworlds to Warcry – Ephilim's Pandemonium, Domitan's Stormcoven, Skabbik's Plaguepack, and The Headsmen's Curse.
WARHAMMER: THE HORUS HERESY
Born of War II
More Inductii as we showcase the remaining nine Legions from the Horus Heresy.
WARHAMMER UNDERWORLDS
Glory Points
What’s that smell? John Bracken introduces us to what he’s dubbed the ‘Pungent Prophets’.
NECROMUNDA
The Darkness Lifts
As the lights come back on in the underhive, our gang leaders take stock of the situation.
SPECIAL FEATURES
Black Library – Between the Lines
Chaplain Sephax uncovers a deadly plot against the Tome Keepers Chapter in a short story written by Callum Davis.
Each copy of issue 492 also comes with card inserts, including two new Bunker scenarios – one each for Warhammer 40,000 and Warhammer Age of Sigmar – two Bunker achievement cards, five Kill Team cards, and a paint recipe card.We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. On prepaid pre-orders, you have 14 days after placing your order to request a cancelation which may be subjected to restocking fees (see below). Pre-orders are NOT refundable. See Exceptions below.
To be eligible for a return, your item must be in the same condition that you received it, factory sealed product must be returned factory sealed. You’ll also need the receipt, packing slip or proof of purchase.
To start a return, you can contact us at info@digitalheroes.com. If your return is accepted, we’ll send you a return shipping label, as well as instructions on how and where to send your package. Items sent back to us without first requesting a return will not be accepted. Buyers may be responsible for return shipping which will be deducted from their refund.
You can always contact us for any return question at info@digitalheroes.com.Damages and issues
Please inspect your order upon reception and contact us immediately if the item is defective, damaged or if you receive the wrong item, so that we can evaluate the issue and make it right. Please note that we keep video footage of every item that gets packed and shipped specifically so we can go back and check for errors and problems on our end.Exceptions / non-returnable items
Certain types of items cannot be returned, like opened card packs or boxes. Items removed from their shrink wrap or any item that is no longer factory sealed or removed from its original packaging. Pre-ordered items. Professionally graded items, like CGC comics or cards or BGS and PSA cards may not be returned. Certain products with volatile pricing may not be returnable or subjected to additional restocking fees that reflect the current market price. Please get in touch if you have questions or concerns about a specific item.Store events and experiences are non-refundable. When giving 24-hours' notice in advance, we may be able to reschedule your reservation. Requests for changes to reservations will be assessed and applied on a case by case basis.
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Restocking Fees
Because our payment processors assess non-refundable fees, we must pass those fees along to anyone requesting a refund for any reason. These fees may be up to 25% of the purchase price of the item depending on the item and reason for the return. Restocking fees may be waived or reduced on insured items that were determined to have been damaged by the shipping carrier. All restocking fees will be assessed and applied on a case by case basis.
Exchanges
The fastest way to ensure you get what you want is to return the item you have, and once the return is accepted, make a separate purchase for the new item.Refunds
We will notify you once we’ve received and inspected your return, and let you know if the refund was approved or not. If approved, you’ll be automatically refunded on your original payment method. Please remember it can take some time for your bank or credit card company to process and post the refund too. Rejected refunds will be returned to the buyer at their cost.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Digital Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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