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Warhammer The Horus Heresy: Liber Hereticus
Warhammer The Horus Heresy: Liber Hereticus
Regular Price $64.95Vendor: Games Workshop
Product Type : Miniatures - 40k Rulebook
Hurry! Only1units left in stock!The Space Marine Legions of the 31st Millenium field a diverse and formidable range of genetically-enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies that were used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy.
Of the eighteen Space Marine Legions, fully half have betrayed their oaths. Defiant servants of the Warmaster, these Space Marines gather strength to overthrow the Emperor and claim the Throneworld of Terra. In the turmoil of the Horus Heresy, the Traitor armies unleash powers and ambitions beyond mortal reckoning, waging bitter war against their former brothers – those that still cling to their oaths and stand by the Emperor. By the determination and fury of these rebellious warriors will the fate of the Imperium, and that of humanity itself, be decided.
This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains all of the rules you need to field every unit and formation available to Traitor forces, from core units and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Rites of War, unique wargear, signature units, and their legendary Primarchs.
Inside this 352-page hardback book, you'll find:
– Rules and unit profiles covering every unit, weapon, and piece of wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy
– Legion-specific special rules, Warlord Traits, Reactions, Rites of War, wargear, unit profiles, and unique characters for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion
– Profiles for each of the Traitor Primarchs: Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus the Warmaster, Lorgar Aurelian, and Alpharius
– A visual showcase for each Traitor Legion, containing heraldry markings, colour schemes for infantry and vehicles, and a small gallery of stunning miniatures photography
In order to use the contents of this book, you will require a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook.We have a 14-day return policy, which means you have 14 days after receiving your item to request a return. On prepaid pre-orders, you have 14 days after placing your order to request a cancelation which may be subjected to restocking fees (see below). Pre-orders are NOT refundable. See Exceptions below.
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'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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